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Gaming

TUNIC Any% @ AGDQ 2024

I had the privilege of not only being accepted to my first GDQ (Games Done Quick) but opening for all of AGDQ 2024 with TUNIC Any%! So much work, practice, and worry went into this run, and I really couldn’t be happier with how it all turned out. Thank you to those who helped, donated, and made this a magical experience for us.

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Gaming

TUNIC Any% on GDQ Hotfix

Mega shoutouts to Asuka for having me on my first GDQ Hotfix! They host a show called “Express Lane” that features speedruns under an hour in length.

I was part of an episode that specialized in animal-based runs, and ran the same run I submitted to AGDQ 2024–which was accepted! I had SO much fun and the run could not have gone much better. Many thanks to Silent for commentary and joke participation.

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Gaming

The Story of TUNIC

I sat down with TUNIC creator Andrew Shouldice for an exhaustive multi-hour interview looking back at his game, one year later. We cover childhood, school, early work, game jams, the origins and inspiration for TUNIC, how it came to be, its release, and Andrew’s thoughts now.

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Gaming

TUNIC: Dreams of a Ruin Seeker

TUNIC is an isometric action-adventure game about a tiny fox in a big world where you explore the wilderness, fight monsters, and find secrets.

First named “Secret Legend” in 2016, it became “TUNIC” in 2017. I first discovered the game in 2018, at Microsoft’s E3 press conference. I was fortunate to get to play an early demo at FWA and fell in love with the game.

My first adventure was challenging and magical. Just three days after launch, I had uncovered all there was to see in TUNIC. I joined the early speedrunning community, hoping to ease the withdrawal, and two months later ran Any% in my first charity marathon.

I feel so fortunate to have had such a fantastic experience with TUNIC. I’ve made good friends, talked with the devs, and even influenced a patch. TUNIC has quickly become one of my favorite games of all time. With TUNIC’s new platform releases, I wanted to do something to give back and celebrate.

DREAMS OF A RUIN SEEKER is a celebration of TUNIC’s artistry: its visuals, soundscape, design, world, and story. Using various UI mods (debug, no-UI and randomizer), I captured footage across the game from different angles, perspectives and zoom levels in 4K at 60fps. I then arranged it over the official soundtrack, in relative gameplay order.

This of course means this production is full of MANY SPOILERS, so please play the game before watching this!

I hope this production brings you even some of the joy I felt making it. 🦊❤️